Coaching in Business Problem Solving – Radio Interview
This radio interview combines the principles of business problem solving and basketball coaching. [Read more…]
Your Reliability Engineering Professional Development Site
Author of the Experimental Design for NPD article series.
This author's archive lists contributions of articles and episodes.
by Perry Parendo Leave a Comment
Coaching in Business Problem Solving – Radio Interview
This radio interview combines the principles of business problem solving and basketball coaching. [Read more…]
by Perry Parendo Leave a Comment
Communication is essential for coaching and team success. This framework has helped us work with players in the short time of a basketball camp. A similar approach is used when working with business clients. [Read more…]
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How does someone address the critical question of how many parts are needed for a test? We cover the balance between math and experience. [Read more…]
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Very often I hear New Product Development teams say “we are almost there.” Yet they can be in this condition for months or years. Using a DOE approach can accelerate to the design point. When something has hit the wall, this has been the best approach I have found to create a break through in development. [Read more…]
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This video provides the live audio for our Decision Making with Data presentation. The audio had issues at the beginning but gets better. [Read more…]
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Another name for this could be – Creativity in Design of Experiments. But our title seems to fit better. With DOE being a “structured” approach, how can it possibly provide creativity? In our New Product Development work, we have used DOE to experience creative breakthroughs. [Read more…]
With today’s software and problem solving methodologies, there is no reason to be teaching or using Taguchi methods. They have a range of limitations and assumptions, and better options exist and are easy to use. Watch this video to learn more! Avoid falling for the sales pitch for yesterdays tools. No reason to limit your options and your learning. [Read more…]
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What is TRIZ and could it help you? We take a brief look and provide the basics of what it covers. Innovation is going to be key in the next several years as companies grow and emerge. [Read more…]
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Innovation is vital for company and economic growth. What is it? How can you achieve it? We begin to explore this with you.
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Agile has gained popularity as a software development tool, however it has also been implemented in hardware situations. What is unique about it? What are the core principles? Can I use those ideas with my existing methods? This video answers those and many more questions. [Read more…]
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A key characteristic of Design of Experiments is the resolution. This is a concept that is often misunderstood, or not understood at all. We have attempted to provide a quick discussion so a user can determine if they are at risk. [Read more…]
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To be innovative, you need to resolve competing requirements. How does someone do that through testing? Over 20 years ago, we created a process that has worked for us and countless others when applying Design of Experiments. These tidbits may help you accomplish more in your new product development.
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Recognizing the heartbeat of product development will allow organizations to make the most of their resources. Using the right tools, at the right time, will lead to improved designs. This video talks in detail about what the heartbeat is made up of.
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There are several reasons why DOE could be used. This video will provide those reasons and provide the support behind it. The reasons are beyond the traditional ideas. [Read more…]
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We have resolved many manufacturing issues. Why do I need DOE to do this? How can we better get to root cause? Each section below contains a 2-minute video to expand on the topic provided.
Design of Experiments is the best tool for resolving problems when our science and experience fails us. Even if we are right, we also need to prove our approach works to others. Today that includes proof with statistical confidence. We need to be efficient to reduce excessive prototypes, scrap and downtime.